<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Seralia]]></title><description><![CDATA[Forum for discussion about areas on Seralia. (First Continent)]]></description><link>https://forum.v2.sentiencemud.net/category/34</link><generator>RSS for Node</generator><lastBuildDate>Wed, 15 Apr 2026 21:02:52 GMT</lastBuildDate><atom:link href="https://forum.v2.sentiencemud.net/category/34.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 20 Sep 2006 09:02:32 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Goblin Fort]]></title><description><![CDATA[I'm sure Areo or Syn could find out who made it. I cannot remember, off hand.
However, an 'Empire' suggests far more than just a fort. It doesn't make sense that it would consist of a single location. Now, on the other hand, perhaps the aforementioned empire is subterranian. This could even be the basis for a whole new area, if the concept is good enough.
Mostly what I meant by goblins being savages was their theoretical inability to make complex standing stone structures. Kobolds might, perhaps, which would follow the whole 'Goblins in your base, killing your mans' train of thought.
]]></description><link>https://forum.v2.sentiencemud.net/topic/453/goblin-fort</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/topic/453/goblin-fort</guid><dc:creator><![CDATA[Anonymous]]></dc:creator><pubDate>Wed, 20 Sep 2006 09:02:32 GMT</pubDate></item><item><title><![CDATA[Cult of Shadows]]></title><link>https://forum.v2.sentiencemud.net/topic/448/cult-of-shadows</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/topic/448/cult-of-shadows</guid><pubDate>Sat, 16 Sep 2006 22:10:29 GMT</pubDate></item><item><title><![CDATA[Aethilforge]]></title><description><![CDATA[I always thought Aeth was one of the greater potential areas with tokens. I do agree that the ghost ship should be moved into its own area, since there is definitely some cool potential there.
]]></description><link>https://forum.v2.sentiencemud.net/topic/429/aethilforge</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/topic/429/aethilforge</guid><dc:creator><![CDATA[Syn]]></dc:creator><pubDate>Fri, 18 Aug 2006 02:36:19 GMT</pubDate></item><item><title><![CDATA[Name]]></title><description><![CDATA[Axmara
Xalphera
These are the only two I can think of that seem to stick in my mind.
]]></description><link>https://forum.v2.sentiencemud.net/topic/413/name</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/topic/413/name</guid><dc:creator><![CDATA[Qalinosk]]></dc:creator><pubDate>Mon, 31 Jul 2006 17:13:33 GMT</pubDate></item><item><title><![CDATA[Plith]]></title><link>https://forum.v2.sentiencemud.net/topic/380/plith</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/topic/380/plith</guid><pubDate>Mon, 15 May 2006 03:37:21 GMT</pubDate></item><item><title><![CDATA[Olaria]]></title><description><![CDATA[We should change the questor on continent one from Roscharch to Emperor Yurien or someone else in Plith. It would make more sense for the questor to be in a big city than a village, especially considering Alemnos is his rival and he is the questor in Continent 2.
]]></description><link>https://forum.v2.sentiencemud.net/topic/371/olaria</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/topic/371/olaria</guid><dc:creator><![CDATA[Syn]]></dc:creator><pubDate>Sun, 07 May 2006 14:37:11 GMT</pubDate></item></channel></rss>