<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Transcontinental transport]]></title><description><![CDATA[<p dir="auto">I think all 3 remort mage classes Geomancers, Illusionists, and Archmage should have some sort of Transcontinental Transport spell, either that or none of them should.</p>
<p dir="auto">ATM, Archmage has one and the others dont.</p>
<p dir="auto">Archmage - Maze - costs an astral - takes them to above recall in plith from anywhere. so for an astral Insta-transport from 2nd cont to first (this is currently in place)</p>
<p dir="auto">Geomancer-Earth Meld- costs an astral - syntax c 'earth meld' targetcity - takes geomancer to main entrance of the targetcity, time it takes to get there could be up to I would say 2 or 3 ticks if cross continent, and insta if on same continent.</p>
<p dir="auto">Illusionist -FauxPortal- costs an astral syntax c 'Faux Portal' Target</p>
<p dir="auto">creates a portal from Illusionists location to target. Target must be a player with Nosummon off. ONLY the Illusionist and/or the target could enter (or maybe even see) the portal and they could only enter it once each.</p>
<p dir="auto">Now since the Geo and Ill spells could be used to go both ways, I would suggest maybe making Maze work so that it had to points, one over plith and one over say Achaeus. And it automatically would go to one on opposite continent.</p>
<p dir="auto">Alternately, I would suggest making the 2 focal points for maze and u go to the one on the continent u are on. And not give the other 2 the suggested spells.</p>
<p dir="auto">Anyways, my 2 gold pieces on the matter.</p>
]]></description><link>https://forum.v2.sentiencemud.net/topic/136/transcontinental-transport</link><generator>RSS for Node</generator><lastBuildDate>Thu, 16 Apr 2026 04:48:53 GMT</lastBuildDate><atom:link href="https://forum.v2.sentiencemud.net/topic/136.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 11 May 2004 13:34:22 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Transcontinental transport on Thu, 13 May 2004 16:08:36 GMT]]></title><description><![CDATA[<p dir="auto">Maze was originally intended to teleport to -guess where- the maze.. and I do know it used to work because a while ago we were screwing around on the test port with exp mobs, and I went to 120 remort, and teleported the the maze with it.. I don't know what went wrong with the spell.</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/2268</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/2268</guid><dc:creator><![CDATA[Darigaaz]]></dc:creator><pubDate>Thu, 13 May 2004 16:08:36 GMT</pubDate></item><item><title><![CDATA[Reply to Transcontinental transport on Thu, 13 May 2004 13:46:29 GMT]]></title><description><![CDATA[<p dir="auto">A) it's not a bug, someone obviously made that room for a purpose</p>
<p dir="auto">B) why not turn it off? because atm it's the only decent spell archmages get aside from discharge. So yeah, turn it off and leave archmages with almost nothing as a useable skill? Sounds fun!</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/2267</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/2267</guid><dc:creator><![CDATA[Anonymous]]></dc:creator><pubDate>Thu, 13 May 2004 13:46:29 GMT</pubDate></item><item><title><![CDATA[Reply to Transcontinental transport on Tue, 11 May 2004 15:45:44 GMT]]></title><description><![CDATA[<p dir="auto">&lt;quote author="Spunky"&gt;<s><a class="plugin-mentions-user plugin-mentions-a" href="/user/spunky" aria-label="Profile: Spunky">@<bdi>Spunky</bdi></a>:</s></p>
<blockquote>
<p dir="auto">actually the current configuration of maze is only the way it is because the old maze was broken, once it's fixed it wont be like that anymore.&lt;/quote&gt;</p>
</blockquote>
<p dir="auto">IF that is the case. Then Maze needs to be totally turned off till fixed to work like it should. And any use of it should be deemed as knowingly abusing a bug. IMHO.</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/2261</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/2261</guid><dc:creator><![CDATA[RedRaven]]></dc:creator><pubDate>Tue, 11 May 2004 15:45:44 GMT</pubDate></item><item><title><![CDATA[Reply to Transcontinental transport on Tue, 11 May 2004 15:00:31 GMT]]></title><description><![CDATA[<p dir="auto">actually the current configuration of maze is only the way it is because the old maze was broken, once it's fixed it wont be like that anymore.</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/2260</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/2260</guid><dc:creator><![CDATA[Spunky]]></dc:creator><pubDate>Tue, 11 May 2004 15:00:31 GMT</pubDate></item></channel></rss>