<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Church TAx]]></title><description><![CDATA[<p dir="auto">I know this will probably be flamed as a bad Idea. But</p>
<p dir="auto">I think a church tax (for lack of better name atm) needs to be implemented.</p>
<p dir="auto">Nothing to huge and size of church influences how much.</p>
<p dir="auto">Should be pneuma, dp and gold.</p>
<p dir="auto">If tax is not available to be paid on due date (1st of rl month or what ever set) ALL members, including owner ex-communicated till tax is in account and can be deducted. If this situation persists for say 3 or 4 cycles church is deleted.</p>
<p dir="auto">I think this will stop frivolous churches from being made and help keep the ones we have active, at least to get the needed tax.</p>
]]></description><link>https://forum.v2.sentiencemud.net/topic/195/church-tax</link><generator>RSS for Node</generator><lastBuildDate>Wed, 15 Apr 2026 23:16:56 GMT</lastBuildDate><atom:link href="https://forum.v2.sentiencemud.net/topic/195.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 28 Oct 2004 13:22:12 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Church TAx on Tue, 02 Nov 2004 17:39:30 GMT]]></title><description><![CDATA[<p dir="auto">something different than a church tax could take place then that to determine activity. even though, like church tax, it is a little mm'ish, but i do like the counter showing # of pks, cpks, arena kills, monster kills, and deaths in all these fields on a church info you can do for other churches. I also believe that church info currently should show arena records, and should be a collection of each player's official stats on their score, not just what they've occurred in the church (as far as looking at church info for your own church that is).</p>
<p dir="auto">Mythology</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/2654</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/2654</guid><dc:creator><![CDATA[Mythology]]></dc:creator><pubDate>Tue, 02 Nov 2004 17:39:30 GMT</pubDate></item><item><title><![CDATA[Reply to Church TAx on Mon, 01 Nov 2004 11:26:43 GMT]]></title><description><![CDATA[<p dir="auto">Ithilidin I can understand your sentiments. But that is at least some standard for activity to keep a church active even if it is not a High Bar. Any other suggestions? Either totally different or a modification of this?</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/2653</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/2653</guid><dc:creator><![CDATA[RedRaven]]></dc:creator><pubDate>Mon, 01 Nov 2004 11:26:43 GMT</pubDate></item><item><title><![CDATA[Reply to Church TAx on Sat, 30 Oct 2004 23:00:52 GMT]]></title><description><![CDATA[<p dir="auto">Bad idea.</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/2651</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/2651</guid><dc:creator><![CDATA[Jazelle]]></dc:creator><pubDate>Sat, 30 Oct 2004 23:00:52 GMT</pubDate></item><item><title><![CDATA[Reply to Church TAx on Fri, 29 Oct 2004 17:12:24 GMT]]></title><description><![CDATA[<p dir="auto">Personally, I don't like the idea. I hated it in MM, I hate it now. It doesn't prove that a church is active, just that one person is active enough to get it and then it is just all a waste of time and resources.</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/2650</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/2650</guid><dc:creator><![CDATA[Ithilidin]]></dc:creator><pubDate>Fri, 29 Oct 2004 17:12:24 GMT</pubDate></item></channel></rss>