<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Weight Reduction]]></title><description><![CDATA[<p dir="auto">Just an idea, not sure about how it could be implemented.</p>
<p dir="auto">But how about a new quest item.</p>
<p dir="auto">1 shot like Hammer or Orb. That would double the weight reduction on a container.</p>
<p dir="auto">Or maybe just do a % off of it.</p>
<p dir="auto">IE: you put a bag of loot into WashingMachine</p>
<p dir="auto">Bag of loot normally 90% weight, When bag comes out it is now say 45% weight, or if just a % off say 10%, then it would come out 80% weight.</p>
<p dir="auto">Limit of course on how low u could get something this way, 1% is current lowest possible, say this item could lower it to a best of say 10% or something.</p>
<p dir="auto">Anyways that the idea, what u all think?</p>
]]></description><link>https://forum.v2.sentiencemud.net/topic/214/weight-reduction</link><generator>RSS for Node</generator><lastBuildDate>Wed, 15 Apr 2026 23:17:00 GMT</lastBuildDate><atom:link href="https://forum.v2.sentiencemud.net/topic/214.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 02 Jan 2005 20:49:50 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Weight Reduction on Sat, 08 Jan 2005 19:35:09 GMT]]></title><description><![CDATA[<p dir="auto">Not a bad thought, some of the older armors that you are fixing with the hammer could have a random weight change. Could be more or less though, just a thought.</p>
<p dir="auto">Balder</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/2775</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/2775</guid><dc:creator><![CDATA[Balder]]></dc:creator><pubDate>Sat, 08 Jan 2005 19:35:09 GMT</pubDate></item></channel></rss>