<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Broken and Inaccessible Things]]></title><description><![CDATA[<p dir="auto">Here's the deal. This topic is for a listing of broken things that players have found in the game. This isn't the place for typos, but for scripts that seem broken, unfinished quests, and (mostly for the older folks), rooms, mobs, and objects that were once accessible, but can no longer be found in the world. Please give as much detail as possible for each report, and be aware that this only applies to <strong>currently open areas</strong>. So, please get to reporting if you've got anything, folks.</p>
]]></description><link>https://forum.v2.sentiencemud.net/topic/285/broken-and-inaccessible-things</link><generator>RSS for Node</generator><lastBuildDate>Wed, 15 Apr 2026 19:52:44 GMT</lastBuildDate><atom:link href="https://forum.v2.sentiencemud.net/topic/285.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 20 Jun 2005 05:26:22 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Broken and Inaccessible Things on Tue, 05 Jul 2005 15:05:04 GMT]]></title><description><![CDATA[<p dir="auto">look at the line above your last prompt:</p>
<p dir="auto">You are mortally wounded, and will die soon, if not aided.</p>
<p dir="auto">It's neither a bug nor anything broken. You are mortally wounded, thus unable to flee.</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/3315</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/3315</guid><dc:creator><![CDATA[Nibelung]]></dc:creator><pubDate>Tue, 05 Jul 2005 15:05:04 GMT</pubDate></item><item><title><![CDATA[Reply to Broken and Inaccessible Things on Tue, 05 Jul 2005 02:57:53 GMT]]></title><description><![CDATA[<p dir="auto">something i noticed that someone might want to take a look at…</p>
<p dir="auto">&lt;75hp 240m 73mv&gt; flee east</p>
<p dir="auto">A goblin bomber's blast &gt;&gt;&gt; ANNIHILATES &lt;&lt;&lt; you!</p>
<p dir="auto">You sure are BLEEDING!</p>
<p dir="auto">A goblin bomber's blast does UNSPEAKABLE things to you!</p>
<p dir="auto">You sure are BLEEDING!</p>
<p dir="auto">A goblin soldier's stab does UNSPEAKABLE things to you!</p>
<p dir="auto">You are mortally wounded, and will die soon, if not aided.</p>
<p dir="auto">&lt;8hp 240m 73mv&gt; You are far too hurt for that.</p>
<p dir="auto">if i have 8 hp, why couldnt i flee?</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/3314</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/3314</guid><dc:creator><![CDATA[Anonymous]]></dc:creator><pubDate>Tue, 05 Jul 2005 02:57:53 GMT</pubDate></item><item><title><![CDATA[Reply to Broken and Inaccessible Things on Sat, 02 Jul 2005 23:22:10 GMT]]></title><description><![CDATA[<p dir="auto">&lt;quote author="Xevira"&gt;<s>@Xevira:</s></p>
<blockquote>
<p dir="auto">I believe it is in that CPK ship in aethilforge, the one that loads Dementor deep inside it.</p>
<p dir="auto">And, what is strange about the performer, I could have sworn mobs do NOT do scripts when they are not in their default position, which is standing for that mob.&lt;/quote&gt; Its one of those wonderful std ROM features we all love so much</p>
</blockquote>
]]></description><link>https://forum.v2.sentiencemud.net/post/3300</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/3300</guid><dc:creator><![CDATA[Syn]]></dc:creator><pubDate>Sat, 02 Jul 2005 23:22:10 GMT</pubDate></item><item><title><![CDATA[Reply to Broken and Inaccessible Things on Wed, 29 Jun 2005 16:46:46 GMT]]></title><description><![CDATA[<p dir="auto">I believe it is in that CPK ship in aethilforge, the one that loads Dementor deep inside it.</p>
<p dir="auto">And, what is strange about the performer, I could have sworn mobs do NOT do scripts when they are not in their default position, which is standing for that mob.</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/3294</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/3294</guid><dc:creator><![CDATA[Nibelung]]></dc:creator><pubDate>Wed, 29 Jun 2005 16:46:46 GMT</pubDate></item><item><title><![CDATA[Reply to Broken and Inaccessible Things on Tue, 28 Jun 2005 23:48:45 GMT]]></title><description><![CDATA[<p dir="auto">I'll look at both of these as soon as I get a chance if they havn't been fixed already.</p>
<ol start="8">
<li></li>
</ol>
<p dir="auto">Llauf: which script are you talking about?</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/3291</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/3291</guid><dc:creator><![CDATA[Syn]]></dc:creator><pubDate>Tue, 28 Jun 2005 23:48:45 GMT</pubDate></item><item><title><![CDATA[Reply to Broken and Inaccessible Things on Sat, 25 Jun 2005 18:34:30 GMT]]></title><description><![CDATA[<p dir="auto">Town: Achaeus</p>
<p dir="auto">Problem :A traveling performer is sleeping here.</p>
<p dir="auto">A traveling performer starts juggling once more.</p>
<p dir="auto">It's not detecting that the performer has been blackjacked.</p>
<p dir="auto">Ashy</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/3277</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/3277</guid><dc:creator><![CDATA[SagWa]]></dc:creator><pubDate>Sat, 25 Jun 2005 18:34:30 GMT</pubDate></item><item><title><![CDATA[Reply to Broken and Inaccessible Things on Mon, 20 Jun 2005 13:42:17 GMT]]></title><description><![CDATA[<p dir="auto">The dementors script doesnt check to see if a dementor is already present.</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/3270</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/3270</guid><dc:creator><![CDATA[llauf]]></dc:creator><pubDate>Mon, 20 Jun 2005 13:42:17 GMT</pubDate></item></channel></rss>