<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Archery Ideas]]></title><description><![CDATA[<p dir="auto">Figured I'd start a thread for ideas on archery.</p>
<p dir="auto">Let's start off with this. How about a way to set our arrows on fire before we shoot them off? Or poison them or something? Maybe even fasten a feather to it, so that it flies more true?</p>
]]></description><link>https://forum.v2.sentiencemud.net/topic/48/archery-ideas</link><generator>RSS for Node</generator><lastBuildDate>Thu, 16 Apr 2026 01:40:49 GMT</lastBuildDate><atom:link href="https://forum.v2.sentiencemud.net/topic/48.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 21 Mar 2004 18:07:20 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Archery Ideas on Mon, 22 Mar 2004 19:53:13 GMT]]></title><description><![CDATA[<p dir="auto">Arrows should be easier to get. Two-thirds of the Elven dudes in Achaeus down carry arrows. :roll:</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/1247</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/1247</guid><dc:creator><![CDATA[Pecus]]></dc:creator><pubDate>Mon, 22 Mar 2004 19:53:13 GMT</pubDate></item><item><title><![CDATA[Reply to Archery Ideas on Mon, 22 Mar 2004 00:18:08 GMT]]></title><description><![CDATA[<p dir="auto">Well, if you will refer to my <s><a href="http://sanctuary-roleplay.org/sentience/modules.php?name=Forums&amp;file=viewtopic&amp;t=74" rel="nofollow ugc" class="plugin-markdown-hidden-link small link-danger"></a></s><a href="http://sanctuary-roleplay.org/sentience/modules.php?name=Forums&amp;file=viewtopic&amp;t=74" rel="nofollow ugc">remort skills topic</a>, you'll see my idea on the fletching skill, but that's more for arrow manufacturing, not archery. However, there could be something in the fletching skill that manifests itself as affecting the accuracy of the arrow, thus requiring archery to compensate. Perhaps keep a running tally of how you miss a target using the archery skill in attempts to compenstate for the error.</p>
<p dir="auto">The whole firey arrows thing, though, would be evil.. just evil. :twisted:</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/1186</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/1186</guid><dc:creator><![CDATA[Nibelung]]></dc:creator><pubDate>Mon, 22 Mar 2004 00:18:08 GMT</pubDate></item><item><title><![CDATA[Reply to Archery Ideas on Sun, 21 Mar 2004 23:08:49 GMT]]></title><description><![CDATA[<p dir="auto">You can already poison arrows by using the envenom skill.</p>
]]></description><link>https://forum.v2.sentiencemud.net/post/1174</link><guid isPermaLink="true">https://forum.v2.sentiencemud.net/post/1174</guid><dc:creator><![CDATA[inimical]]></dc:creator><pubDate>Sun, 21 Mar 2004 23:08:49 GMT</pubDate></item></channel></rss>