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Quest Item Prices

Scheduled Pinned Locked Moved Adjustments Archive
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  • U Offline
    U Offline
    Upir
    registered
    wrote on last edited by
    #1

    A while back, players earned a lot more quest points per quest and the quest item prices were raised as a result of this. The amout of quest points given per quest was later lowered to 10 per part, but the prices for quest items never went back down. Is it possible for the quest item prices to be lowered?

    "The sun sucks." – Butt-head (Beavis and Butt-head Do America)

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    • R Offline
      R Offline
      RedRaven
      registered
      wrote on last edited by
      #2

      Hear Hear, I agree!

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      • ArdghalA Offline
        ArdghalA Offline
        Ardghal
        registered
        wrote on last edited by
        #3

        Also agree.

        <color color="#4000FF">Inconceivable!</color>

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        • JazelleJ Offline
          JazelleJ Offline
          Jazelle
          registered
          wrote on last edited by
          #4

          Since most are no longer perm-cursed and easy to take now. It's just not worth all that work to see it go to someone else.

          The last Mystic -

          All things are possible - until you open the box. - Ref. to Schrödinger´s Cat

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          • SpunkyS Offline
            SpunkyS Offline
            Spunky
            registered
            wrote on last edited by
            #5

            i say leave the prices where they are and make them perm curse.

            IE keyring, pouch, brac, amulet..they all should be perm curse in my opinion. You shouldnt have to remember to put them all in your sent sack 10 seconds before you die, they should just stay with you. I know after working my ass off for all of em, id be royally peeved to the point of quitting if i lost them. Good thing i dont have to worry about it eh ?:P

            The amulet might be perm curse already, id check but pokes the game it has been down for like 6 hours. goes through withdrawls

            Advocate of Future Hope, Opposition of Future Fear

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            • SothS Offline
              SothS Offline
              Soth
              registered
              wrote on last edited by
              #6

              nods, sent ammy's are permcursed :)

              –----------------------------------------------------------------------------------

              When I say that I'm going to kill you...there is nothing you can do but die.

              Kenshin


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              • inimicalI Offline
                inimicalI Offline
                inimical
                registered
                wrote on last edited by
                #7

                I think everything is fine as it is. Everyone shouldn't have everything with ease, and a few non permcurse items makes cpk seem at least moderately threatening. My vote: No change needed.

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                • N Offline
                  N Offline
                  Nimue
                  retired
                  wrote on last edited by
                  #8

                  <quote author="Inimical">@Inimical:

                  I think everything is fine as it is. Everyone shouldn't have everything with ease, and a few non permcurse items makes cpk seem at least moderately threatening. My vote: No change needed.</quote>

                  I don't think the permcurse/non-permcurse status of quest items should be changed.

                  CPK - losing your stuff upon death = NPK. What's the point? Without the chance of losing your stuff, there's nothing dangerous about it. That's why the silky sack exists, and is an expensive quest item.

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                  • SpunkyS Offline
                    SpunkyS Offline
                    Spunky
                    registered
                    wrote on last edited by
                    #9

                    First off, i know that neither of you have been cpked or lost any of your stuff, so you wouldn't know what it's like to have to quest for all that again. Secondly, you still lose your eq, just not the items you spent hours upon hours questing to get. Losing a pouch that you spent 20-25 hours questing for just because someone like me, who has nothin better to do than cpk the little people, is really lame. Silky sacks aren't the answer to everything either, you try and take your eq off and put your stuff in there when you're blind :P

                    Advocate of Future Hope, Opposition of Future Fear

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                    • U Offline
                      U Offline
                      Upir
                      registered
                      wrote on last edited by
                      #10

                      I agree that quest items shouldn't be easily gotten, but on the other hand, it shouldn't take 6 months of nothing but questing either (I know, depends which item). And yes, you'd have to lose one of those quest items in CPK to know what it feels like.

                      "The sun sucks." – Butt-head (Beavis and Butt-head Do America)

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