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  5. Spell effects hitting mobs after flee.

Spell effects hitting mobs after flee.

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  • A Offline
    A Offline
    Anonymous
    wrote on last edited by
    #1

    Spell effects, perhaps specifically bard songs seem to be capable of hitting the mobs after they've fled. Areo tells me this might be part of the general moblist bug, technically.

    <quote author="Scojack">@Scojack:

    Spotted this minor issuette with mobs that flee. Check out the log below:

    [SHIFTED] -=SCo=- 2043/3250hp 2750/2750m 842/849mv 6226748tnl

    You finish playing your song.

    Your magic missile *** DEMOLISHES *** a sith slave child! (175)

    A sith slave child attempts to flee!

    A sith slave child leaves east.

    A sith slave child has fled!

    Your lightning bolt does UNSPEAKABLE things to a sith slave child! (241)

    [SHIFTED] -=SCo=- 2082/3250hp 2733/2750m 849/849mv 6226748tnl

    Even though the child had fled, it was still hit by the second of the

    bard fireworks song effect, but the mob had already left the room.

    SCo.</quote>

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