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Relics + PK

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  • R Offline
    R Offline
    RedRaven
    registered
    wrote on last edited by
    #1

    Ok, Sarge is formed with Peon while Peon is pulling a relic. Spartacus wants the relic but doesnt want to have to fight Sarge for it,, simple, BJ Peon and slit throat/kill spell. Sarge can not do anything to prevent this as Spartacus is not PK.

    What I would suggest is any one making any sort of attack, spell or skill, on someone that is pk because of the relic, becomes pk also for say 4 or 5 ticks. Hence if you do an attack that does not initiate combat, ie blackjack or sleep spell (successfull of course), then someone already formed with your victiim would be able to defend you.

    Not sure how this could be programmed, but I think it is something worth looking into.

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    • SynS Offline
      SynS Offline
      Syn
      retired
      wrote on last edited by
      #2

      yeah Red, this has been brought up to me before. I agree completely. It's on my list of things to do and I'll try to stick it in as soon as I can. It's definitely possible if a little tricky to program. It's more of a bug/exclusion than it is something i planned on. blackjack/sleep ar ejust kinda special spells because they dont allow the victim, if the attack is succeful, to retailiate directly,.

      in the meanwhile I'll glance at this message as a reminder. I want to make the relics risky enough to be a fair trade-off for the bonus that you get from them, but not so risky that nobody goes for them, and the pk-relic-system simple enough to be understood by all. If anyone has any other suggestions for this throw em in here.

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