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Big Ass List™

Scheduled Pinned Locked Moved Requests
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  • NibelungN Offline
    NibelungN Offline
    Nibelung
    registered
    wrote on last edited by
    #1

    For you masochists that have nothing to read right now….

    I WAS going to put the files seperately but found the attachment interface not conducive to me attaching all the files. I'm much too lazy for that.

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    • TieryoT Offline
      TieryoT Offline
      Tieryo
      wrote on last edited by
      #2

      Seperate files for all! If you are wise, you will read the summary first.

      The pig go.

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      • NibelungN Offline
        NibelungN Offline
        Nibelung
        registered
        wrote on last edited by
        #3

        I've decided to submit the current BAL-2006, just to tick people off. We have to read this thing AGAIN!!!

        Not much as been added, but one thing of note:

        Tokens - one powerful suggestion I made for these is that they have the ability to use the triggers of the entity (room, object or mobile) the token is MEANT to go on. For instance, a fight trigger that would normally fire on a mobile could be placed on the token (provided the token is supposed to go on a mobile). This would create bundled functionality, whereby the same set of triggers can be on different vnums AND the same vnum could have some with and some without the token (thus the functionality). Allows for encapsulating scripts as well as make them easily portable from one entity to another of the same type. More info in the olc file.

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        • TieryoT Offline
          TieryoT Offline
          Tieryo
          wrote on last edited by
          #4

          Just making this a sticky for adding in pieces soon.

          The pig go.

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