Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse

NodeBB

  1. Home
  2. Archives
  3. Immortal Archive
  4. Areas
  5. Seralia
  6. Olaria

Olaria

Scheduled Pinned Locked Moved Seralia
2 Posts 2 Posters 24 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • TieryoT Offline
    TieryoT Offline
    Tieryo
    wrote on last edited by
    #1

    Alright, well, I suppose I'll get this started.

    1. Got plans to remove the sewers. What they'll become, I'd like to see some ideas about (other than a coffee shop, Eithne :P)

    2. I'd like to fix up the map of this place. The fields are rather out of alignment, and in many places, rooms are overlapping, which just looks kind of sloppy. (One of the most obvious of these is Waltz Way, and I believe one part of the fields has less rooms than the others, but still lines up with them)

    3. As part of the removal of sewers, etc, I would like to remove Rahlstein's lab, and shorten up Waltz Way. This could be a quest, where Roscharch and Yurien are made aware of some of the horrible things that Rahlstein is doing, close his lab, and enlist players to destroy his creations, hunt him, and drive him out of town or kill him if possible.

    Anyway, any feedback on any of these things is welcome, especially what to do after taking the sewers out (as that and Rahlstein's lab will free up close to 190 vnums there)

    The pig go.

    1 Reply Last reply
    0
    • SynS Offline
      SynS Offline
      Syn
      retired
      wrote on last edited by
      #2

      We should change the questor on continent one from Roscharch to Emperor Yurien or someone else in Plith. It would make more sense for the questor to be in a big city than a village, especially considering Alemnos is his rival and he is the questor in Continent 2.

      1 Reply Last reply
      0

      Hello! It looks like you're interested in this conversation, but you don't have an account yet.

      Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

      With your input, this post could be even better 💗

      Register Login
      Reply
      • Reply as topic
      Log in to reply
      • Oldest to Newest
      • Newest to Oldest
      • Most Votes


      Powered by NodeBB | Contributors
      • Login

      • Don't have an account? Register

      • Login or register to search.
      • First post
        Last post
      0
      • Categories
      • Recent
      • Tags
      • Popular
      • Users
      • Groups