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Spellhold

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  • Q Offline
    Q Offline
    Qalinosk
    newly_registered
    wrote on last edited by
    #1

    Another loose thought ordeal of the thoughts behind Spellhold.

    A rather new institution within the realms, only being around for about 50 years, Spellhold quickly gained strength and popularity amongst the practicing magic users. For centuries, people had to find teachers to train their spells, making it difficult to learn technique, to know the history and evolving nature of magic. As a result, the number of people who died while practicing before Spellhold were horrendously high. The reason that it took so long for such a place to arise was that no one could agree as to how manage not only students, but how to hold court for renegade mages who make lives for other difficult, at best and non-existant at the worst. A concensus was made that the dark arts, known as necromancy, were banned from being taught within Spellhold, though histories may be allowed within the library to learn why such a step was made. Two portals were created for the admittance of both sides. In one, is the judiciary area. Within court is held, reports are made and filed and executions take place for those who have heinously misused their powers. Within the other is a huge, sprawling area for all thoughts of magic to be learned, from conjuration to abjuration to mental practices and transformations. There are rumours that despite the rules against necromancy within Spellhold, that deep under the structure is a labyrinth of tunnels and chambers devoted to the dark arts. Despite the best scrying attempts, such a place has yet to be found.

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      Qalinosk
      newly_registered
      wrote on last edited by
      #2

      Also, Spellhold is considered to be the foremost place of knowledge of lore, legends, myths, facts, etc. There is a 3x3 area for a library for books to load. There should be one there already. Players are encouraged to write histories, journals, etc on various things to add to the library. Syn approved small rewards for writing books for the library submitted by players.

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      • SynS Offline
        SynS Offline
        Syn
        retired
        wrote on last edited by
        #3

        I think books are an excellent way to stretch our RP and story potential. I am soon going to add a new code module for book-management to make books easier for immortals to create and manage, and for people to read. Whenever I start workin on it I'll put an outline of it in the Requests section so that people can critique it and add suggestions.

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