Well, here is my 2 cents…
Personally i think that Myth has a point but it only goes so far. Most of the good races (staticaly) are stronger and meaner than the evil races. But I see balance in this, because the evil classes (2 of them) get an insta kill. Granted assassin slit throat is kinda crap (yes a sith just said this) and the kill spell is quite useful and chesse in pk (dispel magic, kill, woo hoo i win).
I think the titans are over powered but not because of the two handed weapon in one hand thing (personaly i think they should get that like the dracons do, as in REMORT ONLY) but because of the extra attack in a round. True, elves get an extra attack because they have racial haste, which doesn't give them the +4 to dex. The main differance is that titans can still be hasted, so if done right a level 40 mort titan can have 6 attacks a round. I can only have 6 attacks after i remort.
The sith...Take out the sleep toxin. done. (yes a sith said this) I think it makes pk cheap and pointless. I bite you, you fall asleep, i kill you and eat your brains....ummmm....brains. I'd say just remove it from the game. But i would like for the sith neurotoxin to do something (i've heard it will in an upcoming update). Also, why do the Sith have the hiest move in the game? None of our special ablities use move. lower our move or make our ablities use move, at least that way the highest move in the game might be justified.
The Vamp needs to have it's stats (as in hp/ma/mv) lowered. Not drastically, but lowered like maybe 300 points across the board ( 100 from each stat). Not to mention needing a quest item to see through the shape ablity, is sick. I mean at least a spell, or a remort only spell. I think that's fair.
The dracons and minotars need more move. the only reason to play one is because to the niffty little attack that they get (breath and charge respectaly). Both of these attack forms take a stupid amount of move (minotars get screwed on this one) and don't do enough damage (dragons are a different story, after all they are remorts and should be more powerful). Now granted, i have never played a minotar in this game but i have heard that if one uses charge then it takes like 40 move per creature in the room (i'm counting if a player is in the room as well, thats why i didn't say mob). I don't know how true this is...but if it is...
Personaly i would honestly like to see insta kills removed from the game (slit, kill, behead, smite, Sith sleep [not an insta kill, but pisses off a lot of people]).
I've said this before. I would like to see all the races have 9000 (or another number, whatever) points distrbuted across hp/ma/mv. I would also like to see 90 (or whatever number) points distrbuted across the 5 stats (str, int, wis, dex, con) this would give the human 18 across the board. After all if human is suposed to be the base race (i'm guessing that it is), then why do they get shafted so bad. I don't care what people say about them being balanced (cause they don't get anything for or against them, so…it's balanced). If they were balanced against the other races then more people would play a human. Right now, i can't think of a single human (although i know someone will correct me on this) in the game that is or was worth a damn.
If everyone, and i mean everyone, wants "game balance" then we should all get screwed in one way or another. We all lose something, we can keep what makes the different races unique, but we need (so many of us say "need" like it's going out of style on these forums) is to be powered down...unless you are a human.