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Neutral Open slot

Scheduled Pinned Locked Moved Suggestions Archive
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  • NibelungN Offline
    NibelungN Offline
    Nibelung
    registered
    wrote on last edited by
    #49

    Oh now that's just plain scary… O.O

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    • E Offline
      E Offline
      Ertai
      retired
      wrote on last edited by
      #50

      I'll admit it. I was thinking you all meant some sort of robot when talking about a created race. I hafta say that I wouldn't support that idea because the theme of sentience (although there are problems with it) just based on the zones seem to be similar to the times set up by books such as LotR.

      However, if it was something similar to Wolverine from X-men I think there is potential there. Although, that feels more like a miniquest that only certain races could do.

      I like the idea of the griffon and feline races best, but keep discussing. It feels like we're getting close to a general consensus

      Oh, and we would only imp 1 race at a time for the balance issues someone mentioned earlier (Belexus, I think)

      eRT

      "What we have done for ourselves alone dies with us; what we have done for others and the world remains and is immortal." @}~~ Albert Pike

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      • I Offline
        I Offline
        Ithilidin
        registered
        wrote on last edited by
        #51

        <quote author="Darigaaz">@Darigaaz:

        A griffon could be interesting, but you seem to give them way too much:</quote>

        I also gave them impeded useage of weapons, unless wearing a specially made weapon for griffons, removed item slots so they can't wear some of the more decent items. Personally, armour not specifically not designed for a griffon, they shouldn't be able to use. Perhaps add a "modify" command to blacksmiths. Modify breastplate griffon. It wouldn't be cheap due to having to reshape the armor to fit on a griffon and probably a pain in the ass to code. Also, perhaps make them mountable if the griffon is following or allows you to follow. A nofol will buck the person off.

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        • NibelungN Offline
          NibelungN Offline
          Nibelung
          registered
          wrote on last edited by
          #52

          That brings up another issue I've been meaning to address…

          Why should every bit of armor be able to fit any race (disregarding the anti-* flags)? Something a dwarf could wear would probably be too small for humans, much less TITANS or MINOTAURS, to wear. Dragons, draconians and seraphs would have a tough time wearing body armor that doesn't fit around their wings. Minotaurs' horns would most likely interfere with a helmet that doesn't have them in mind when they were designed. And Siths, not sure about how their legs are supposed to exit, but I tend to invision a cobra with arms. Otherwise, they would just be another reptilian. Even if they DO have legs, their tail would get in the way for somethings.

          An idea is to give each race some form type that each object would have to be set for, at least the wearable ones. It would be good to encompass size as well as the shape of the race. This could then lend itself to the creation of the "modify" command that Ithilidin suggested. :) This would make where you get your armor very important. Armor in Aethilforge should most likely be made for the dwarves that live and work there.

          Anyways, my few cents.

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          • RythenR Offline
            RythenR Offline
            Rythen
            retired
            wrote on last edited by
            #53

            While that idea makes sense I wouldn't want to be the one stuck with going through every piece of existing equipment and adding these new flags that determine which races the armor is currently made for.

            The wings upon which souls are carried, the wind that carries angels.

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            • ArdghalA Offline
              ArdghalA Offline
              Ardghal
              registered
              wrote on last edited by
              #54

              Well friend, some things just can't be explained. Perhaps the magic that thrives in the world of Sentience causes armor to magically fit all races. As they don it, it magically shapes around their bodies.

              Edit: No, I am not stoned.

              <color color="#4000FF">Inconceivable!</color>

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              • I Offline
                I Offline
                Ithilidin
                registered
                wrote on last edited by
                #55

                I thought that size was already on items. If not, then perhaps: Tiny, small, medium, large, giant. Medium sized can wear small and large, but at an AC disadvantage due to armour not fitting right.

                Then we can remove titanic attack from titans, up damage for giant and large sized weapons. Titans and Minos can wield two-handed giant sized weapons, two-handed, regardless of race. Large sized two-handed weapons can be held in one hand, but useable with only a shield. For the other races, a medium sized race can wear a large sized one handed weapon with only a shield, if they have the strength to hold it. This will also make weaken a useful spell in PK.

                There are other thoughts, but will leave it at this for now.

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                • DarigaazD Offline
                  DarigaazD Offline
                  Darigaaz
                  registered
                  wrote on last edited by
                  #56

                  <quote author="Belexus">@Belexus:

                  Personally I think the two that should be put in are Were-creature, assuming it can be balanced, and a mechanical/cyborg race, as those would be unique to the already implimented races.</quote>

                  Huzzah! Finally someone supports my idea and recognizes that it would be different.. to some extent at least. Anyway, about that race.. cyborg doesn't come to my mind, but mechanical is much closer. I'd liken their construction somewhat to steam-powered engines (at least that seems more believable for the time period.. or maybe I just played too much Arcanum). Though some process by which a normal race is fitted with metal platings would be interesting. And although I've heard a little in fantasy about Gnomes inventing, I picture Dwarves tinkering around with such things a lot more readily.

                  Doing all that crap with armor would really just be bothersome.. this is something we would have had to be doing for a long time and have made specific armors for… with weapons, however, it can be realized much easier in our current state, or at least it can with two-handed weapons and such. Besides, we all know that those other, uptight muds envy our amorphous armor.

                  Sentience´s Resident Dragon

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                  • JazelleJ Offline
                    JazelleJ Offline
                    Jazelle
                    registered
                    wrote on last edited by
                    #57

                    Ok now that I took a day off I see everyone is going idea crazy. I agree with Ertai let's keep to medieval/fantasy realm types. Looking over it all here is my responces (not in order).

                    Feline - Yes was tested and I think I still have the stats someone on a CD BUT right after Syn set them up they were erased so that went all bye bye. I think we have Great Roar and Clawing as ablities and were talking about a jumping one too ie they could leap past a room. Personally I liked having a built in weapons they would not have hand to hand but instead clawing attacks.

                    Natural means a being that can use nature to it's will. They could become another creature or use the skills and ablities of a animal. That is what I met that would also make werecreatures worthless. It would be more a neutral race too and more of a spirit like creature.

                    Other thoughts:

                    A Centar race would be nice. There are some MUDS that have them and yes you can ride them. It would make for a really interesting race and they could have natural archery ablities.

                    I don't go with a bug race since I look at those more as mobs.

                    Also if you want there is Drider but that would not be a neutral race more inline with evil and insane.

                    Could have a Elemental race that uses the natural elements but that is already a class and more likely a mob set up.

                    Ok that is what I have for you.

                    The last Mystic -

                    All things are possible - until you open the box. - Ref. to Schrödinger´s Cat

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                    • DarigaazD Offline
                      DarigaazD Offline
                      Darigaaz
                      registered
                      wrote on last edited by
                      #58

                      Wait, so you see bugs as mobs.. but you don't see rats as mobs? .. whatever

                      Sentience´s Resident Dragon

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                      • NibelungN Offline
                        NibelungN Offline
                        Nibelung
                        registered
                        wrote on last edited by
                        #59

                        Well. when I see a creepy-crawler on the floor, I don't go "OOOO! Look at that cuddly bug!"

                        It's more like "SMASH IT! STEP ON IT! KILL IT!!!!! !ARRRRRRRRRRRRGHHH!!!".

                        Err… :lurk:

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                        • JazelleJ Offline
                          JazelleJ Offline
                          Jazelle
                          registered
                          wrote on last edited by
                          #60

                          <quote author="Darigaaz">@Darigaaz:

                          Wait, so you see bugs as mobs.. but you don't see rats as mobs? .. whatever</quote>

                          It was only a listing of what we don't have I think a rodent race is more a mob than a player set up too but it was just to give a broad templete for us to work on.

                          The last Mystic -

                          All things are possible - until you open the box. - Ref. to Schrödinger´s Cat

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                          • E Offline
                            E Offline
                            Ertai
                            retired
                            wrote on last edited by
                            #61

                            ok, I LOVE the idea of making specific armors moldable to specific races, but wouldn't that be a LOT to keep track of? That would completely limit the use of some weapons/armors to certain races. This is the intent of the idea (I understand this much) but shouldn't we have a few more zones that we can chose from? This way we wouldn't have any problems fitting a complete set of eq to any race and any level (within 10-20 levels)

                            Keep talkin!

                            eRT

                            "What we have done for ourselves alone dies with us; what we have done for others and the world remains and is immortal." @}~~ Albert Pike

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                            • inimicalI Offline
                              inimicalI Offline
                              inimical
                              registered
                              wrote on last edited by
                              #62

                              Adding select race exclusive items would be a good idea. Reworking all existing armor to be race exclusive is an abysmal idea. It would change the game in a fundamental way and has a grave potential to throw a wrench in the cogs of racial balance, well what racial balance exists anyway.

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                              • BelexusB Offline
                                BelexusB Offline
                                Belexus
                                registered
                                wrote on last edited by
                                #63

                                I agree. If we are going to do this… it's going to be in a while. We already have balancing issues all over, and this is a huge undertaking to be dealing with along with everything else... I think it needs to wait.

                                -Belexus

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                                • I Offline
                                  I Offline
                                  Ithilidin
                                  registered
                                  wrote on last edited by
                                  #64

                                  I don't agree with race specific items. One race with get +'s in something, another will get a spell on an item and then there will be complaints all over the place. I honestly don't think it is worth the hassle to keep every single piece of equipment in balance with each other for races. And the only way to do this is to make the exact same item for each race, then we are stuck with a ton of the same equipment anyway.

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                                  • ArdghalA Offline
                                    ArdghalA Offline
                                    Ardghal
                                    registered
                                    wrote on last edited by
                                    #65

                                    Here's an idea for a new neutral race…

                                    One-eyed, one-horned, flying purple people eater!

                                    X)

                                    <color color="#4000FF">Inconceivable!</color>

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                                    • ArdghalA Offline
                                      ArdghalA Offline
                                      Ardghal
                                      registered
                                      wrote on last edited by
                                      #66

                                      Okay now a serious idea on this: Djinn, or Jinn, whichever you like, though personally I think djinn looks cooler. As for a remort race, I dunno. Here's a description of them from http://webhome.idirect.com/~donlong/monsters/monsters.htm

                                      The jinn, or djinn are beings from Arabic lore. Being from before the creation of man, it is said that Allah created these beings from black, smokeless fire. They have transparent bodies that are made up of flame or vapour, and are able to assume different forms such as humans and animals. There are both jinns of a good nature which are generally handsome, and those that are evil and are hideous. Jinns can be very large and have the ability to become invisible. For the most part, jinns are good towards man. However, because they like to play tricks, their behaviour can be unpredictable, and one can never know if their behaviour is good or bad. Jinns are able to attain the lower heavens and can overhear an angel's prophecy. They therefore have great magical power over humanity. They are able to put us to sleep, transport us instantly to distant lands, and show us miracles, then return us to our beds. They can make us fall in love with them, making us marry them. the children of such unions can pass through wall, fly and age very slowly. Jinns love to throw stones at passersby from rooftops abduct beautiful women, and steal food. Invoking Allah's name is usually enough to prevent such trouble. Much like færies and brownies, a jinn will act towards a human in the same manner in which a human acted towards it. If you are good to a jinn, it will be good to you, if bad however, beware.

                                      I think this would be good for a neutral race, or perhaps this could be the remort race of something.

                                      <color color="#4000FF">Inconceivable!</color>

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                                      • S Offline
                                        S Offline
                                        Samakain
                                        registered
                                        wrote on last edited by
                                        #67

                                        Halflings, We all need it, you all know it. Stop living in denial :P

                                        Sa Out 8)

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                                        • T Offline
                                          T Offline
                                          tommi
                                          registered
                                          wrote on last edited by
                                          #68

                                          <quote author="Xevira">@Xevira:

                                          I've always liked the Gargoyle race idea, as far as a remort for it, I dunno.</quote>

                                          Gargoyle sounds cool, instead of making them turn to stone during the day you could give them sea lag and the loss of 1 or 2 attacks per round. But at night compensate them with an extra attack and a 10% bonus on exp

                                          God save the Queen as nobody could save the Governor General.

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