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  5. Knockdown has no effect on combat.

Knockdown has no effect on combat.

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  • A Offline
    A Offline
    Anonymous
    wrote on last edited by
    #1

    Being knocked down or falling has no real effect in combat. We did test this a little, but realized that being on immortal characters may have had something to do with the results. Not fixed, at any rate.

    <quote author="Soupboy">@Soupboy:

    When you are knocked down, or fall down in combat, it has no effect.

    You can still cast spells, and perform any other action like you are

    still standing. When not in combat (like attempting to initiate combat

    with "bash") if you fall, you can't do anything until you stand up</quote>

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    • SynS Offline
      SynS Offline
      Syn
      retired
      wrote on last edited by
      #2

      This is an effect of being bashed setting a timer, instead of actually changing the position of the person. I did this because in their extreme brilliance, the ROM guys decided to make "Fighting" a position instead of a state. Hence, if you're in combat, your position has to be 'fighting', or things will get majorly screwed up. I'll see if there's an elegant way to resolve this problem.

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      • P Offline
        P Offline
        pollution
        retired
        wrote on last edited by
        #3

        Keep in mind that changing this will dramatically impact combat all across the game. This shouldn't be taken lightly.

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        • S Offline
          S Offline
          Sophia
          newly_registered
          wrote on last edited by
          #4

          Without testing it, I believe that you can not flee while knocked down.

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