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River of Blood

Scheduled Pinned Locked Moved Suggestions Archive
12 Posts 6 Posters 10.5k Views 1 Watching
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  • J Offline
    J Offline
    jonastio
    registered
    wrote on last edited by
    #3

    I dunno, I think souling is supposed to be mega-dangerous.

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    • ArdghalA Offline
      ArdghalA Offline
      Ardghal
      registered
      wrote on last edited by
      #4

      <quote author="jonastio">@jonastio:

      I dunno, I think souling is supposed to be mega-dangerous.</quote>

      Well yeah, but suddenly getting CPK'ed by a random bolt of lightning while running like crazy is a bit harsh.

      <color color="#4000FF">Inconceivable!</color>

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      • J Offline
        J Offline
        jonastio
        registered
        wrote on last edited by
        #5

        <quote author="Ardghal">@Ardghal:

        Well yeah, but suddenly getting CPK'ed by a random bolt of lightning while running like crazy is a bit harsh.</quote>

        Don't straaaayyyy frooooommmm theeeee paaaaaaaaaaaaaath…. hauntingly

        :lol:

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        • A Offline
          A Offline
          Anonymous
          wrote on last edited by
          #6

          Too bad you can still get hit with a lightning bolt on the path so it is not like the path is that safe

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          • J Offline
            J Offline
            jonastio
            registered
            wrote on last edited by
            #7

            Right, but if you read what he posted, he made mention to CPK, not PK. At least if you get hit on the path, all you lose is gold. And time. Not all your EQ.

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            • SennaS Offline
              SennaS Offline
              Senna
              registered
              wrote on last edited by
              #8

              <color color="#800040"><size size="9">I can agree with the statement that running out of movement while running through the Abyss is a little irritating. However stay on the path and -if- you die, at least the consequences are more minor.

              I also agree that the lightning bolts do a fair bit too much damage. I know I haven't played in a bit, but myself running through there and getting hit still takes off a fair bit of health. Then having to worry about someone waiting at the portal/gateway into PoA to fire cloud/wither/intimidate me into cpk was just nerve wracking. Though, if you set up a path for it, generally people can't target you fast enough to even come close to attacking you. (Unless they are running a trigger.)

              -Maybe- a possible idea to enhance certain stats people are wanting between each class would be to change up enchanting. Instead of enhancing all stats on a given item, maybe you can choose. [ enchant armor movement ] It would also allow for a little bit more specialization between characters, and allow a reason for people to actually have multiple sets of armor.</size></color>

              <size size="9"><color color="#800040">+|+</color> <color color="#000000">Senna</color> <color color="#800040">+|+</color></size>

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              • ArdghalA Offline
                ArdghalA Offline
                Ardghal
                registered
                wrote on last edited by
                #9

                <color color="#0080BF">Thing is you could still get nuked by lightning :( I realize it's supposed to be risky and all but maybe that's a bit much. We should be able to have a fair chance without feeling the need to use paths or any client-enhanced things, ya know?</color>

                <color color="#4000FF">Inconceivable!</color>

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                • MythologyM Offline
                  MythologyM Offline
                  Mythology
                  registered
                  wrote on last edited by
                  #10

                  People using triggers against paths doesn't work. Unless you're on a 28.8kbps modem and they're on a T1, they won't hit you with a trigger. Typically, the person is spamming kill senna for example. Secondly, PoA is supposed to be dangerous. I haven't been hit by lightning bolt damage, so I don't know if it's too much. However, toning the damage down to 1/2 in NPK areas would probably work well. Thirdly, I think that in the PoA, levels 3 and 4 should be npk, 5 should be cpk. If you want the better XP, you should take a risk (nobody levels in lvl 5, and if you do, i'm sorry).

                  -Mythology, the Anonymous Anarchist

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                  • SennaS Offline
                    SennaS Offline
                    Senna
                    registered
                    wrote on last edited by
                    #11

                    <size size="9"><color color="#800000">Nice example…</color></size>

                    <size size="9"><color color="#800000">+|+</color> <color color="#000000">Senna</color> <color color="#800000">+|+</color></size>

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                    • MythologyM Offline
                      MythologyM Offline
                      Mythology
                      registered
                      wrote on last edited by
                      #12

                      Not my fault you were the one who mentioned people using triggers :P Back in the day, I remember trying to use them for that purpose and they didn't work at all. So, I decided to spam kill target instead, and that worked just fine. Albeit, I typically forgot to remove weapons until i was able to get them to flee into CPK so I was only able to get a PK, it was still effective.

                      -Mythology, the Anonymous Anarchist

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