For making it not just a vuln against vamps, what about my idea above about being able to use it in combat, against anyone, as stabbing them with a stake with very small percentage chance of death, much higher chance of just jabbing them?
I also like the idea of it being used against lesser vampires - old blood being so much more powerful, and old vampires having experience and strength from so many years, young vampires it makes sense to be vulnerable, even with trained up stats.
Would be a very cool skill to have if an area was created as a vampire area.. a crypt or something, not just the one little place under Reza, but a town or at least a large area. For RP value that'd be nice, since right now vampires (not counting players!) are sort of an afterthought in the game's set up - their areas, RP equipment and mobs play a very minor role. Rat mobs play a larger RP value than the total of vampire stuff. Just a thought :) Heh, forgive me if it's not totally coherent, I'm sick again and on lots of cold medicine…. and back to bed with me.